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1. What are the Advantages of Industry-Focused Corporations? - in Science and Industry [original thread]
Sadly, Eve industry doesn't really seem to lend itself to group play. Most "industry" oriented corps are about asteroid mining. Group mining ops can benefit form dedicated haulers and buffs; run properly, people can mine more in a group than they ...
- by Eric Raeder - at 2015.06.14 09:01:53
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2. Scientific Networking Skill not working? - in Science and Industry [original thread]
The upside is scientific networking is now more useful for actually starting jobs at a distance. Instead of level 1 giving you access to all facilities within the same system, level 1 now gives you access to all facilities within 5 jumps. You no l...
- by Eric Raeder - at 2015.06.14 08:47:05
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3. Courier Lock - in Science and Industry [original thread]
I am not sure I understand the problem, but I'll try. It sounds like your main voided the contract, so now it does not exist. Your main should have the cargo items in his item hangar. If another player's character had done this he would have effec...
- by Eric Raeder - at 2015.05.27 06:59:37
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4. Best ship for hauling for beginners? - in Science and Industry [original thread]
Each race has a "fast" hauler and a "large" hauler. The latter aren't as useful as they may seem, they are only good for hauling large but low value cargo. To haul any seriously valuable cargo you need a ship that can fit a 10mn MWD so you can per...
- by Eric Raeder - at 2015.05.26 17:50:58
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5. Finding a supplier - in Science and Industry [original thread]
Abadayos wrote: Eric Raeder wrote: You might want to try anchoring advertising cans at gates in nearby systems. Anchor a small secure can on grid with the gate and name it something like "Miners, I want to buy your ore! Check market in syste...
- by Eric Raeder - at 2015.05.24 17:59:57
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6. Building a Roqual - in Science and Industry [original thread]
Of course one wonders what you want a rorqual for in the first place; since crius enabled ore compression in a POS, rorquals have become pretty bloody useless.
- by Eric Raeder - at 2015.05.24 17:48:58
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7. Repackage, wormholes poeple need it !!! - in Player Features and Ideas Discussion [original thread]
I'd bet money this is a coding issue. Something about how POSes and ships are coded prevents repackaging. I think CCP would have changed this by now if it were practical. Most likely we won't see this changed until the new structures start rolling...
- by Eric Raeder - at 2015.05.22 07:10:33
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8. Finding a supplier - in Science and Industry [original thread]
You might want to try anchoring advertising cans at gates in nearby systems. Anchor a small secure can on grid with the gate and name it something like "Miners, I want to buy your ore! Check market in systemX for buy orders or contact Nicola Roman...
- by Eric Raeder - at 2015.05.22 06:46:40
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9. Price history understanding - in Market Discussions [original thread]
Personally when looking at price history in game I spend much more time looking at "show table" than "show graph" (there's a button at the bottom left of the window to switch views). The graph is a quick glance indicator of trends, but the scales ...
- by Eric Raeder - at 2015.05.19 12:15:48
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10. P.I. on corp. Level - in Science and Industry [original thread]
It really doesn't make much sense that each and every character doing PI has to go fetch his own PI goods. Allowing access to corpmate's customs office storage would be great. It would also be nice if one could set contracts up at customs offices,...
- by Eric Raeder - at 2015.05.19 12:00:27
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11. Manufacturing - Getting started - in Science and Industry [original thread]
First, you cannot expect to make a profit manufacturing items from a randomly chosen blueprint. Most, I repeat, most T1 items will sell at a loss compared to the cost of the minerals it takes to build them. There are a number of reasons for th...
- by Eric Raeder - at 2015.05.19 04:15:39
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12. Where the heck are all the Trimark Armor Pump I BPO's? - in Market Discussions [original thread]
Eve-central works fine for finding NPC blueprint sell orders, including rig blueprints. I searched for medium nanobot accelerator I blueprint and had no trouble getting a response showing numerous NPC sell orders scattered around Amarr space. But ...
- by Eric Raeder - at 2015.05.18 07:31:48
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13. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Zifrian wrote: Nicola Romanoff wrote: Haffsol wrote: Sorting options are on the right. Sort by "IPH, Profit, Profit %, SVR, SVR + IPH" so no, you cannot sort by columns. right i see how that works now, stupid me, sorry.... thanks again...
- by Eric Raeder - at 2015.05.17 06:33:16
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14. PoS in HS...worth it now? - in Science and Industry [original thread]
Abadayos wrote: I just want to point out that I have found in the past 5 days over 15 free moons scattered within 5 jumps of Jita and that wasn't doing any serious looking, just spending an hour or two jetting around in a cov-ops. Moons are mor...
- by Eric Raeder - at 2015.05.17 06:03:46
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15. Selling Construction Components to order. - in Sell Orders [original thread]
Sad to see you go, Minmat.
- by Eric Raeder - at 2015.05.16 06:26:41
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16. Understanding the loss of a Titan - in Science and Industry [original thread]
Checking the blueprint of a Leviathan, it looks like it takes 60-65 billion in ore to make. My rule of thumb is that highsec mining tops out at about 20 million of ore gathered per hour. Since the recent ore rebalancing, you can do better than tha...
- by Eric Raeder - at 2015.05.16 06:00:26
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17. PoS in HS...worth it now? - in Science and Industry [original thread]
I have used T2 industry to fund PLEXes for multiple accounts for years. Pre-crius, I ran a large POS stuffed with advanced labs to make all the copies I needed for invention. Then I did invention and manufacturing at public stations. After crius, ...
- by Eric Raeder - at 2015.05.16 05:04:38
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18. mining / cargo full question - in Science and Industry [original thread]
Crystals are damaged the instant a cycle starts, though, whether the cycle produces any ore or not. If you're using T2 crystals lost cycles do add a bit to crystal replacement costs.
- by Eric Raeder - at 2015.05.12 02:24:12
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19. Show me the number of runs ON the blueprint - in Player Features and Ideas Discussion [original thread]
This would be awesome. Showing ME and TE would be nice, also, but I'll grant it does not have the intuitive simplicity of what OP is suggesting. Non-blueprint items stack, BPCs don't. Stacks of non-BPs show a number of items, since a BPC can never...
- by Eric Raeder - at 2015.05.10 04:58:08
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20. New Beta Maping is Making Exploration a Pain. - in Player Features and Ideas Discussion [original thread]
F10 is the keyboard shortcut for the original map, it still works. Adding my .02 ISK: the new map is hopeless for scanning. If CCP can't figure out a way to let players easily manipulate probes on the new map it will have to stay in Beta forever.
- by Eric Raeder - at 2015.05.10 04:50:16
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